"NBA 2K16" (PS4, PS3, Xbox One, Xbox 360, PC)

JUNE 2014 - AUG 2014

Professional CG Artist since 2008. Honed entire CG pipeline duties working on video game development, commercials, documentaries, mobile apps, and legal animations.

UI ARTIST

CONTRACT ANiMATOR

"NBA 2K17" (PS4, PS3, Xbox One, Xbox 360 and PC)

2K SPORTS / VISUAL CONCEPTS

DEC 2015 -AUG 2016

summary

OCT 2011 - JAN 2015

- Animation
- UI & Graphic Design

- Modeling & Texturing 
- Lighting & Rendering

- Rigging 

  • Design textures for MyCourt environment
  • Model, Texture, and Render Arena Amenities for MyGM
  • Texture and Animate NPCs in Sunset Beach Park
  • Create UI assets and elements
  • Design 3D assets for Skyscraper Park

EXPERIENCE

  • Rig the Zygote Media Male Model, with all human biological systems
  • Insure all movements and body limitations are physically accurate

CONTRACT character rigger

AUG 2012 - MARCH 2013

JAN 2012

MAY 2015 - AUG 2015

CONTRACT ANiMATOR

"Echo Delta: Incursion" (Video Game for PC, Steam)

Mickey's Not So Scary Halloween

Thr33fold Studios

IN A NUTSHELL . . .

animatic media, inc.

  • Animate 3D Haunted Mansion ghost character, Phineas
  • Animate 3D Singing Statue for Magic Kingdom’s Haunted Mansion

LEGAL-EZE GRAPHICS & LITIGATION CONSULTING

ANDREW MICHAEL CHIN

I've always had a love and passion for visual and digital art. My skills in drawing, painting, and art history didn't truly develop until I attended 

Florida International University for a Bachelor's Degree in Fine Arts.

AVANICA Airlines 

  • Manage all 3D projects including medical illustrations, accident scene recreations, and product malfunctions
  • Handle all modeling, rigging, texturing, animating, lighting, and rendering duties
  • Setup character and vehicle rigs
  • Hand keyframe cycles, transitions, and import motion capture
  • Create motion graphics for promotional video content

Zerofractal Studios

Turbana "Growing Smiles, Sharing Goodness" Video

  • Animate 3D Disney character, Tinker Bell, for introduction scene

MY STORY

Walt Disney World Resorts MagicBand

2K SPORTS / VISUAL CONCEPTS

  • Create motion graphics promoting Turbana’s social media campaign

WOBBLY ROCKET GAMES

  • Create 3D & 2D Art for NBA 2K Franchise User Interface

LEAD 3D ARTIST

SEPT 2014 - NOV 2014

CONTRACT 3D / UI ARTIST

- Autodesk Maya
- After Effects, Photoshop, Illustrator
- Unity
- Final Cut Pro
- CorelDRAW Graphic Design Suite 

NOV 2008 - SEPT 2014

SOFTWARE

NOV 2016 - PRESENT

moshe kastiel productions

DEC 2013 - JAN 2014

FEB 2012 - JAN 2016

CONTRACT MOTION GRAPHICS ARTIST

  • Animate camera through exterior and interior of Avianca Airplanes
  • Create artwork for UI, Front End, and Main Menu Navigation
  • Model, texture, and lightmap "updated" NBA Team logos
  • Design 2D images and icons for 2K Sports Store UI

SKILLS

3D ARTIST

It was during that time that I realized computer animation could combine my love for art and desire to work in computer graphics. So after graduating from FIU with a BFA, I enrolled at Full Sail University for a Bachelor's Degree in Computer Animation

At Full Sail, I learned everything about computer animation from modeling to rigging, texturing to animating, and much more. It was an honor to graduate as valedictorian and my dream of being a CG Artist became a reality. 

Currently I am a UI Artist for 2K Sports and have the pleasure of developing for the NBA 2K Franchise Series. We're very proud of the series and hope you enjoy the games as much as we enjoy making them.


My love for art and animation is equaled only by the love I have for my wife, my family, my fraternity (Phi Gamma Delta - Fiji),

my alma maters, and my friends. 

I reside in the San Francisco Bay Area, CA.

ANiMATOR, RIGGER, MOTION GRAPHICS

  • Animate adults, children, and animals for pre-viz commercials for brands such as Nissan Motors, Stella Artois, Miller Lite, 
  • Interpret motion capture data, apply to HumanIK rigs, strengthen with layered animations