OCT 2011 - JAN 2015
It was during that time that I realized computer animation could combine my love for art and this desire to work in computer graphics. So after graduating from FIU with a BFA, I enrolled at
Full Sail University for a Bachelor's Degree in Computer Animation.
At Full Sail, I learned everything about computer animation, from modeling to rigging, texturing to animating, and much more. It was an honor to graduate as valedictorian and my dream of being a CG Artist became a reality.
Currently I'm a UI Artist for 2K Games and have the pleasure of developing for the NBA 2K Franchise Series. We're very proud of the series and hope you enjoy the games as much as we enjoy making them.
My love for art and animation is equaled only by the love I have for my family, my fraternity (Phi Gamma Delta - Fiji),
my alma maters, and my friends.
I currently reside in the San Francisco Bay Area, CA.
- UI & Graphic Design
- Modeling & Texturing
- Lighting & Rendering
AUG 2012 - MARCH 2013
SEPT 2014 - NOV 2014
Mickey's Not So Scary Halloween
"NBA 2K16" (PS4, PS3, Xbox One, Xbox 360, PC)
JUNE 2014 - AUG 2014
Professional CG Artist since 2008. Honed entire CG pipeline duties working on video game development, commercials, documentaries, mobile apps, and legal animations.
Turbana "Growing Smiles, Sharing Goodness" Video
DEC 2013 - JAN 2014
FEB 2012 - JAN 2016
"NBA 2K18" (PS4, Xbox One, Nintendo Switch)
MAY 2015 - AUG 2015
"Echo Delta: Incursion" (Video Game for PC, Steam)
"NBA 2K17" (PS4, PS3, Xbox One, Xbox 360 and PC)
DEC 2015 -AUG 2016
NOV 2016 - PRESENT
- Autodesk Maya
- After Effects, Photoshop, Illustrator
- Final Cut Pro
- CorelDRAW Graphic Design Suite
NOV 2008 - SEPT 2014
Walt Disney World Resorts MagicBand
I've always had a love and passion for the visual arts. My skills in drawing, painting, and art history didn't truly develop until I attended
Florida International University for a Bachelor's Degree in Fine Arts.