UI / 3D ARTIST​

ANDREW MICHAEL CHIN

I've always had a love and passion for the visual arts. My skills in drawing, painting, and art history didn't truly develop until I attended 

Florida International University for a Bachelor's Degree in Fine Arts.

AVANICA Airlines 

ELECTRONIC ARTS / EA TIBURON

"NBA 2K16" (PS4, PS3, Xbox One, Xbox 360, PC)

"NBA 2K19" (PS4, Xbox One, Nintendo Switch, PC)

  • Create 3D & 2D art and animation for the UI Front End and Broadcast Presentation
  • Design visual style and 3D assets for Lower Thirds
  • Concept and build 3D & 2D art and animations for the UI and Broadcast Presentation
  • Design and animate MyCareer Recap System and overlays

JUNE 2014 - AUG 2014

Professional CG Artist since 2008. Honed entire CG pipeline duties working on video game development, commercials, documentaries, mobile apps, and legal animations.

UI ARTIST

CONTRACT ANiMATOR

"NBA 2K17" (PS4, PS3, Xbox One, Xbox 360 and PC)

2K GAMES / VISUAL CONCEPTS

CONTRACT 3D / UI ARTIST

- Autodesk Maya
- After Effects, Photoshop, Illustrator
- CorelDRAW Graphic Design Suite 

NOV 2008 - SEPT 2014

SOFTWARE

DEC 2015 -AUG 2016

  • Design and animate motion graphics for the UI and Presentation Team

summary

OCT 2011 - JAN 2015

It was during that time that I realized computer animation could combine my love for art and this desire to work in computer graphics. So after graduating from FIU with a BFA, I enrolled at 

Full Sail University for a Bachelor's Degree in Computer Animation

At Full Sail, I learned everything about computer animation, from modeling to rigging, texturing to animating, and much more. It was an honor to graduate as valedictorian and my dream of being a CG Artist became a reality. 

Formerly a UI Artist for 2K Games and had the pleasure of shipping 5 titles for the NBA 2K Video Game Franchise. I'm very proud to have worked for such an acclaimed series and hope you enjoy the games as much as I enjoyed developing for them.


Currently a Motion Graphics Artist for EA Sports, working on the longtime Madden NFL Franchise.


My love for art and animation is equaled only by the love I have for my family, my fraternity (Phi Gamma Delta - Fiji),

my alma maters, and my friends. 

I currently reside in Florida.

NOV 2016 - DEC 2019

  • Manage all 3D projects including medical illustrations, accident scene recreations, and product malfunctions
  • Handle all modeling, rigging, texturing, animating, lighting, and rendering duties
  • Setup character and vehicle rigs
  • Hand keyframe cycles, transitions, and import motion capture
  • Create motion graphics for promotional video content

Zerofractal Studios

Turbana "Growing Smiles, Sharing Goodness" Video

ANiMATOR, RIGGER, MOTION GRAPHICS

DEC 2013 - JAN 2014

  • Animate 3D Disney character, Tinker Bell, for introduction scene

MY STORY

  • Animate adults, children, and animals for pre-viz commercials for brands such as Nissan Motors, Stella Artois, Miller Lite, 
  • Interpret motion capture data, apply to HumanIK rigs, strengthen with layered animations

FEB 2012 - JAN 2016

"Madden NFL 21" (PS4, PS5, Xbox One, Xbox Series X)

CONTRACT MOTION GRAPHICS ARTIST

  • Animate camera through exterior and interior of Avianca Airplanes

Walt Disney World Resorts MagicBand

2K Games / VISUAL CONCEPTS

- 3D Animation
- UI & Graphic Design

- Modeling & Texturing 
- Lighting & Rendering

"NBA 2K20" (PS4, Xbox One, Nintendo Switch, PC)

FEB 2020 - PRESENT

  • Design textures for MyCourt environment
  • Model, Texture, and Render Arena Amenities for MyGM
  • Texture and Animate NPCs in Sunset Beach Park
  • Create UI assets and elements
  • Design 3D assets for Skyscraper Park

EXPERIENCE

"NBA 2K18" (PS4, Xbox One, Nintendo Switch, PC)

"Madden NFL 22" (Currently In Development)

  • Create artwork for UI, Front End, and Main Menu Navigation
  • Model, texture, and lightmap "updated" NBA Team logos
  • Design 2D images and icons for 2K Sports Store UI
  • Create motion graphics promoting Turbana’s social media campaign

WOBBLY ROCKET GAMES

Motion Graphics Artist

SKILLS

  • Create 3D & 2D art and animation for UI Front End & Broadcast Presentation
  • Design and animate motion graphics for the UI and Presentation Team

Graphic ARTIST & 3D DeSIGNER

AUG 2012 - MARCH 2013

MAY 2015 - AUG 2015

SEPT 2014 - NOV 2014

CONTRACT ANiMATOR

"Echo Delta: Incursion" (Video Game for PC, Steam)

Mickey's Not So Scary Halloween

Thr33fold Studios

IN A NUTSHELL . . .

animatic media, inc.

  • Animate 3D Haunted Mansion ghost character, Phineas
  • Animate 3D Singing Statue for Magic Kingdom’s Haunted Mansion

LEGAL-EZE GRAPHICS & LITIGATION CONSULTING